Compilation Profiles for embedded rapid prototyping projects function in much the same way as they do in normal C and Ada projects (refer to Generating Native Code and Ada Code Generation for more information). Descriptions of most of the menu items and speed buttons are provided in the on-line help files. A summary of the Profile Editor’s menus is illustrated in the following figure.
Typically, Compilation Profiles must be tailored to the requirements of a specific target system and the prototyping system interfacing to it. Many of these parameters may be standardized and (if this is the case) should be available from your project leader. Otherwise, you will need access to information relating to the exact configuration of the prototyping system and the target hardware.